star_disasm.git
2024-09-22 Nick DowningIn /star_blazer_emu, add 65c02 emulator from multi_emu... master
2024-09-22 Nick DowningIn /emu_65c02, add --mono switch, fix --video-rom=...
2024-09-22 Nick DowningIn /emu_65c02, improve rounding process to not require...
2024-09-22 Nick DowningIn /emu_65c02, add --round and --enhance switches
2024-09-22 Nick DowningIn /emu_65c02, add --unfringe switch
2024-09-22 Nick DowningIn /star_blazer, fix entry point issue that prevented...
2024-09-22 Nick DowningIn /emu_65c02, add 65c02 emulator from multi_emu.git...
2024-09-22 Nick DowningIn /star_blazer_emu/Makefile fix a dependency issue...
2024-07-22 Nick DowningChange to using 4am crack for star blazer, which preser...
2024-07-22 Nick DowningIn /star_blazer/(star|sky)_blazer.asm.patch, get rid...
2024-07-22 Nick DowningIn /star_blazer, add star_blazer_ prefix to all decompi...
2024-07-21 Nick DowningReverse engineer star blazer game main loop and input...
2024-07-21 Nick DowningAdd /utils/disasm_to_c.py, make it generate /star_blaze...
2024-07-20 Nick DowningAdd /star_blazer_emu with a very cut-down emu_65c02...
2024-07-20 Nick DowningMake /utils/disasm.py optionally output its database...
2024-07-19 Nick DowningSimplify /shape/shape_color_to_mono.py so it correctly...
2024-07-19 Nick DowningImprove /shape/shape_round.py to include enhancement...
2024-07-19 Nick DowningImprove /shape/shape_mono_to_color.py to include unfrin...
2024-07-19 Nick DowningAdd more missing dependencies to fix build on clean...
2024-07-19 Nick DowningReverse engineering of object state changes
2024-07-18 Nick DowningReverse engineering the tables used by execute_ucode_fi...
2024-07-18 Nick DowningRevert to the distribution version of asxv5pxx v5.50...
2024-07-18 Nick DowningGet DHGR working again (requires manual edit to Makefil...
2024-07-18 Nick DowningMisc reverse engineering of labels, seems we now know...
2024-07-18 Nick DowningMisc reverse engineering of variables, seems we now...
2024-07-18 Nick DowningMisc reverse engineering of mission tables
2024-07-18 Nick DowningMisc reverse engineering of object fields
2024-07-18 Nick DowningReverse engineering microcode instructions that copy...
2024-07-15 Nick DowningFix issues with object1080_(4dc0,4e30,4ea0,4f10) tables...
2024-07-15 Nick DowningReverse engineering sound logic
2024-07-15 Nick DowningReverse engineering calculate_direction_nibble
2024-07-13 Nick DowningReverse engineering object acceleration logic
2024-07-13 Nick DowningAdd ; lines in star_blazer.txt which are copied to...
2024-07-13 Nick DowningAdd /depends.sh, update /dsk2nib submodule, add a missi...
2024-07-13 Nick DowningRevert /asxv5pxx back to github repo based on the publi...
2023-01-19 Nick DowningTemporary fix for an issue where draw_misc compiler...
2023-01-19 Nick DowningUpdate to asxv5pxx_beta repo, update Makefiles and...
2022-07-01 Nick DowningTrim Sky Blazer segments, analyze object and draw_misc...
2022-07-01 Nick DowningIn /loader delete dejunk, recrack, lzss_loader, superse...
2022-07-01 Nick DowningExtract and analyze Sky Blazer shapes
2022-07-01 Nick DowningAdd Sky Blazer, there are some changes although they...
2022-06-30 Nick DowningWork out Alien Rain equivalence, this time using very...
2022-06-30 Nick DowningTrim things slightly and begin the Alien Rain disassembly
2022-06-30 Nick DowningImprove a2_load.py to load from nibble image or a2bin...
2022-06-29 Nick DowningSome analysis about collision tests
2022-06-29 Nick DowningMore analysis of alien movement
2022-06-29 Nick DowningStarting to analyze alien structures
2022-06-29 Nick DowningPerform a fresh comparison and improve the matching...
2022-06-29 Nick DowningTrim Galaxian/Alien Typhoon areas being loaded/saved...
2022-06-29 Nick DowningAdd forgotten top-level Makefile entries
2022-06-29 Nick DowningMove the a2_load.py step from /loader into the respecti...
2022-06-29 Nick DowningImprove shape extraction, extract and name Alien Typhoo...
2022-06-29 Nick DowningFigure out the correspondence between Galaxian and...
2022-06-28 Nick DowningMore analysis
2022-06-28 Nick DowningName all the shapes, begin analysis of which shapes...
2022-06-28 Nick DowningAlso extract the draw_misc (non-shiftable) shapes
2022-06-28 Nick DowningGalaxian shape extractor to json, and json to png
2022-06-28 Nick DowningMove utilities and disassembler into /utils, move Star...
2022-06-28 Nick DowningMore Galaxian analysis about shape drawing
2022-06-28 Nick DowningBegin the Galaxian analysis, improve ignores in disasse...
2022-06-28 Nick DowningInitial trace and disassembly of Galaxian and Alien...
2022-06-28 Nick DowningAdd Galaxian and Alien Typhoon by the same author,...
2022-06-28 Nick DowningImprove disassembly of ucode_test_fire routines
2022-06-28 Nick DowningAnalyze the ucode_test_fire strings
2022-06-28 Nick DowningName the sound effects, rationalize naming in the other...
2022-06-28 Nick DowningIn /emu_65c02 implement SDL2 joystick and Apple game...
2022-06-28 Nick DowningIn /emu_65c02 implement SDL2 audio and Apple speaker...
2022-06-28 Nick DowningIdentify most of the timers
2022-06-28 Nick DowningName timer objects in bulk (will later rename them...
2022-06-28 Nick DowningName many of the pixel (internal) objects by what they...
2022-06-28 Nick DowningImprove disassembly of control game ops
2022-06-28 Nick DowningRename labels in the disassembly to reflect latest...
2022-06-28 Nick DowningImprove disassembly of decimal ops
2022-06-28 Nick DowningGive the draw_misc entries names, to see them in the...
2022-06-28 Nick DowningNew JSON-based draw misc extractor and compiler
2022-06-28 Nick DowningRe-add ucode disassembler more properly (it does not...
2022-06-28 Nick DowningNew JSON-based object extractor and compiler (does...
2022-06-28 Nick DowningNew JSON-based shape extractor and compiler (the PNG...
2022-06-28 Nick DowningRationalize the addresses file, implement more sections...
2022-06-28 Nick DowningMove all graphical utilities into /shape
2022-06-24 Nick DowningVery very preliminary ucode disassembler
2022-06-24 Nick DowningMake ucode strings be words, except collision_test...
2022-06-24 Nick DowningAdd object names to the labels for the ucode strings
2022-06-24 Nick DowningMore analysis about decimal routines in ucode
2022-06-24 Nick DowningStandardize on uppercase for = defines in asxxxx source...
2022-06-24 Nick DowningMake my modifications to asxv5pxx more proper for sendi...
2022-06-24 Nick DowningMore analysis identifying the different microcode table...
2022-06-24 Nick DowningMore analysis about when the different microcode tables...
2022-06-24 Nick DowningMore analysis of the microcode opcode format
2022-06-23 Nick DowningMore analysis about how the microcode tables work
2022-06-23 Nick DowningFix DHGR starfield bug by setting PIXEL_SHAPE=1
2022-06-23 Nick DowningDark green lowlights for tree and cactus, improve the...
2022-06-22 Nick DowningChange colours of some game objects just for variety...
2022-06-22 Nick DowningAdd shape_mono_to_grey.py (similar to shape_versions...
2022-06-22 Nick DowningReinstate my graphics for haystack, house, tree and...
2022-06-22 Nick DowningEmulate HGR pixel shift so that title text colour cycli...
2022-06-22 Nick DowningImplement DHGR overflow pixel to left (from high bit...
2022-06-22 Nick DowningImprove DHGR drawing slightly, temporarily revert DHGR...
2022-06-22 Nick DowningNew approach to DHGR which does not change the game...
2022-06-22 Nick DowningMove a2_hex2bin.py from /disasm where it is no longer...
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