Emulate HGR pixel shift so that title text colour cycling looks the same as the origi...
authorNick Downing <nick@ndcode.org>
Wed, 22 Jun 2022 15:05:47 +0000 (01:05 +1000)
committerNick Downing <nick@ndcode.org>
Wed, 22 Jun 2022 16:59:26 +0000 (02:59 +1000)
commit9c8b7e2638c2e9d0855e82a032edd001c04113f7
tree6af42d45d249d184e195ed7c93c0f09b165bf3ff
parent01e105ed19ed032d4c1e6281d05914d9963bd0bd
Emulate HGR pixel shift so that title text colour cycling looks the same as the original game, temporarily overwrite shape_dhgr.png with mostly original graphics (keeps the revised projectiles and adds pixel-shifted version of title text)
disasm/Makefile
disasm/shape_dhgr.png
disasm/star_blazer.asm.patch