2023-01-19 |
Nick Downing | Temporary fix for an issue where draw_misc compiler... master |
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2023-01-19 |
Nick Downing | Update to asxv5pxx_beta repo, update Makefiles and... |
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2022-07-01 |
Nick Downing | Trim Sky Blazer segments, analyze object and draw_misc... |
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2022-07-01 |
Nick Downing | In /loader delete dejunk, recrack, lzss_loader, superse... |
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2022-07-01 |
Nick Downing | Extract and analyze Sky Blazer shapes |
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2022-07-01 |
Nick Downing | Add Sky Blazer, there are some changes although they... |
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2022-06-30 |
Nick Downing | Work out Alien Rain equivalence, this time using very... |
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2022-06-30 |
Nick Downing | Trim things slightly and begin the Alien Rain disassembly |
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2022-06-30 |
Nick Downing | Improve a2_load.py to load from nibble image or a2bin... |
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2022-06-29 |
Nick Downing | Some analysis about collision tests |
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2022-06-29 |
Nick Downing | More analysis of alien movement |
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2022-06-29 |
Nick Downing | Starting to analyze alien structures |
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2022-06-29 |
Nick Downing | Perform a fresh comparison and improve the matching... |
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2022-06-29 |
Nick Downing | Trim Galaxian/Alien Typhoon areas being loaded/saved... |
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2022-06-29 |
Nick Downing | Add forgotten top-level Makefile entries |
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2022-06-29 |
Nick Downing | Move the a2_load.py step from /loader into the respecti... |
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2022-06-29 |
Nick Downing | Improve shape extraction, extract and name Alien Typhoo... |
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2022-06-29 |
Nick Downing | Figure out the correspondence between Galaxian and... |
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2022-06-28 |
Nick Downing | More analysis |
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2022-06-28 |
Nick Downing | Name all the shapes, begin analysis of which shapes... |
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2022-06-28 |
Nick Downing | Also extract the draw_misc (non-shiftable) shapes |
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2022-06-28 |
Nick Downing | Galaxian shape extractor to json, and json to png |
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2022-06-28 |
Nick Downing | Move utilities and disassembler into /utils, move Star... |
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2022-06-28 |
Nick Downing | More Galaxian analysis about shape drawing |
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2022-06-28 |
Nick Downing | Begin the Galaxian analysis, improve ignores in disasse... |
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2022-06-28 |
Nick Downing | Initial trace and disassembly of Galaxian and Alien... |
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2022-06-28 |
Nick Downing | Add Galaxian and Alien Typhoon by the same author,... |
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2022-06-28 |
Nick Downing | Improve disassembly of ucode_test_fire routines |
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2022-06-28 |
Nick Downing | Analyze the ucode_test_fire strings |
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2022-06-28 |
Nick Downing | Name the sound effects, rationalize naming in the other... |
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2022-06-28 |
Nick Downing | In /emu_65c02 implement SDL2 joystick and Apple game... |
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2022-06-28 |
Nick Downing | In /emu_65c02 implement SDL2 audio and Apple speaker... |
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2022-06-28 |
Nick Downing | Identify most of the timers |
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2022-06-28 |
Nick Downing | Name timer objects in bulk (will later rename them... |
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2022-06-28 |
Nick Downing | Name many of the pixel (internal) objects by what they... |
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2022-06-28 |
Nick Downing | Improve disassembly of control game ops |
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2022-06-28 |
Nick Downing | Rename labels in the disassembly to reflect latest... |
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2022-06-28 |
Nick Downing | Improve disassembly of decimal ops |
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2022-06-28 |
Nick Downing | Give the draw_misc entries names, to see them in the... |
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2022-06-28 |
Nick Downing | New JSON-based draw misc extractor and compiler |
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2022-06-28 |
Nick Downing | Re-add ucode disassembler more properly (it does not... |
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2022-06-28 |
Nick Downing | New JSON-based object extractor and compiler (does... |
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2022-06-28 |
Nick Downing | New JSON-based shape extractor and compiler (the PNG... |
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2022-06-28 |
Nick Downing | Rationalize the addresses file, implement more sections... |
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2022-06-28 |
Nick Downing | Move all graphical utilities into /shape |
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2022-06-24 |
Nick Downing | Very very preliminary ucode disassembler |
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2022-06-24 |
Nick Downing | Make ucode strings be words, except collision_test... |
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2022-06-24 |
Nick Downing | Add object names to the labels for the ucode strings |
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2022-06-24 |
Nick Downing | More analysis about decimal routines in ucode |
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2022-06-24 |
Nick Downing | Standardize on uppercase for = defines in asxxxx source... |
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2022-06-24 |
Nick Downing | Make my modifications to asxv5pxx more proper for sendi... |
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2022-06-24 |
Nick Downing | More analysis identifying the different microcode table... |
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2022-06-24 |
Nick Downing | More analysis about when the different microcode tables... |
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2022-06-24 |
Nick Downing | More analysis of the microcode opcode format |
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2022-06-23 |
Nick Downing | More analysis about how the microcode tables work |
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2022-06-23 |
Nick Downing | Fix DHGR starfield bug by setting PIXEL_SHAPE=1 |
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2022-06-23 |
Nick Downing | Dark green lowlights for tree and cactus, improve the... |
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2022-06-22 |
Nick Downing | Change colours of some game objects just for variety... |
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2022-06-22 |
Nick Downing | Add shape_mono_to_grey.py (similar to shape_versions... |
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2022-06-22 |
Nick Downing | Reinstate my graphics for haystack, house, tree and... |
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2022-06-22 |
Nick Downing | Emulate HGR pixel shift so that title text colour cycli... |
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2022-06-22 |
Nick Downing | Implement DHGR overflow pixel to left (from high bit... |
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2022-06-22 |
Nick Downing | Improve DHGR drawing slightly, temporarily revert DHGR... |
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2022-06-22 |
Nick Downing | New approach to DHGR which does not change the game... |
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2022-06-22 |
Nick Downing | Move a2_hex2bin.py from /disasm where it is no longer... |
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2022-06-22 |
Nick Downing | Fix language card bank swap, fix incorrect dejunk at... |
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2022-06-22 |
Nick Downing | First cut at making a2_pack.py support language card |
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2022-06-22 |
Nick Downing | Unify the a2_pack.py --(rev|fwd) code slightly, fix... |
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2022-06-21 |
Nick Downing | Unify a2_pack_*.py into a2_pack.py (--rev|--fwd) |
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2022-06-21 |
Nick Downing | Make a2_pack_*.py use the same LZSS compressor, rev... |
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2022-06-21 |
Nick Downing | In a2_pack_*.py make the loader be constructed in order... |
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2022-06-21 |
Nick Downing | Make a2_pack_fwd.py have the mini-linker from a2_pack_r... |
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2022-06-21 |
Nick Downing | In a2_pack_*.py implement fixup flags (makes the two... |
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2022-06-21 |
Nick Downing | In a2_pack_*.py make each section be a variable instead... |
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2022-06-21 |
Nick Downing | Add a2_pack_rev.py and lzss_unpack_rev.py (loads game... |
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2022-06-21 |
Nick Downing | Rename a2_pack.py to a2_pack_fwd.py and lzss_unpack... |
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2022-06-21 |
Nick Downing | In a2_pack.py implement a mini linker based on end... |
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2022-06-21 |
Nick Downing | In a2_pack.py unpack in address order (rather than... |
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2022-06-20 |
Nick Downing | Implement /loader/a2_pack.py which can convert ihx... |
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2022-06-20 |
Nick Downing | In /emu_65c02 implement a chice of *.bin, *.a2bin or... |
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2022-06-20 |
Nick Downing | Implement a default lowercase font for Apple IIe, from... |
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2022-06-19 |
Nick Downing | In /emu_65c02, rationalize character generator to suppo... |
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2022-06-18 |
Nick Downing | In /emu_65c02, extend the mem[] array to include a... |
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2022-06-17 |
Nick Downing | Speed up LZSS encoding |
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2022-06-17 |
Nick Downing | Re-tune LZSS since it now has to handle a longer run... |
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2022-06-17 |
Nick Downing | Remove the hires loader since the LZSS loader doesn... |
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2022-06-17 |
Nick Downing | Remove the RLE, RLE2 and tree loaders since LZSS is... |
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2022-06-17 |
Nick Downing | Optimizations to how the bit buffer is initialized... |
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2022-06-17 |
Nick Downing | Add LZSS loader |
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2022-06-16 |
Nick Downing | Add readme.txt and export.sh, disable DHGR again, fix... |
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2022-06-14 |
Nick Downing | Save a byte in tree decoder routine by recycling sentin... |
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2022-06-14 |
Nick Downing | Hacking to make DHGR build playable in the emulator... |
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2022-06-14 |
Nick Downing | Add the ability to remove a jump to the real entry... |
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2022-06-14 |
Nick Downing | Refactor encoders and decoders to work stackwise, allow... |
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2022-06-14 |
Nick Downing | In tree loader, eliminate the high table (pairs of... |
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2022-06-14 |
Nick Downing | Make tree loader faster by inlining (at the expense... |
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2022-06-14 |
Nick Downing | Add tree_loader (tokenizer), saves quite a lot more... |
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2022-06-14 |
Nick Downing | Nasty hacks to account for dhgr delay wrt hgr, but... |
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2022-06-14 |
Nick Downing | Add rle2_loader (pair runs), does save some bytes altho... |
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2022-06-14 |
Nick Downing | Rename my_loader to hires_loader, implement rle_loader... |
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