arcade_disasm.git
20 months agoAdd Space Invaders background at 3x resolution and 2/3 intensity master
Nick Downing [Sun, 24 Jul 2022 10:00:22 +0000 (20:00 +1000)]
Add Space Invaders background at 3x resolution and 2/3 intensity

20 months agoReorganize /orig into subdirectories, add Spy Hunter build (no emulation yet)
Nick Downing [Thu, 14 Jul 2022 08:51:32 +0000 (18:51 +1000)]
Reorganize /orig into subdirectories, add Spy Hunter build (no emulation yet)

21 months agoAdd Donkey Kong emulation
Nick Downing [Wed, 13 Jul 2022 08:41:28 +0000 (18:41 +1000)]
Add Donkey Kong emulation

21 months agoAdd Donkey Kong download, memory map and IHX file building, no emulation yet
Nick Downing [Mon, 11 Jul 2022 16:23:46 +0000 (02:23 +1000)]
Add Donkey Kong download, memory map and IHX file building, no emulation yet

21 months agoAdd Space Invaders
Nick Downing [Tue, 5 Jul 2022 13:04:16 +0000 (23:04 +1000)]
Add Space Invaders

21 months agoImprove display rendering accuracy for both Galaxian and Pac-Man
Nick Downing [Mon, 4 Jul 2022 05:50:54 +0000 (15:50 +1000)]
Improve display rendering accuracy for both Galaxian and Pac-Man

21 months agoAdd my starfield generator (seems to blink slightly too fast)
Nick Downing [Sun, 3 Jul 2022 16:24:33 +0000 (02:24 +1000)]
Add my starfield generator (seems to blink slightly too fast)

21 months agoScrolling much better with 29x32 field and tile memory wraparound at 0x400
Nick Downing [Sun, 3 Jul 2022 14:25:35 +0000 (00:25 +1000)]
Scrolling much better with 29x32 field and tile memory wraparound at 0x400

21 months agoAdd scrolling (not correct yet), shells and missile, game is recognizable
Nick Downing [Sun, 3 Jul 2022 13:53:57 +0000 (23:53 +1000)]
Add scrolling (not correct yet), shells and missile, game is recognizable

21 months agoImplement I/O page, NMI and colour PROM, Galaxian can now boot
Nick Downing [Sun, 3 Jul 2022 12:16:24 +0000 (22:16 +1000)]
Implement I/O page, NMI and colour PROM, Galaxian can now boot

21 months agoAdd Galaxian, no NMI yet
Nick Downing [Sun, 3 Jul 2022 09:30:57 +0000 (19:30 +1000)]
Add Galaxian, no NMI yet

21 months agoAdd sprites
Nick Downing [Sat, 2 Jul 2022 03:43:57 +0000 (13:43 +1000)]
Add sprites

21 months agoImplement vertical refresh interrupt and tile generator, Pac-Man can now run
Nick Downing [Sat, 2 Jul 2022 01:49:48 +0000 (11:49 +1000)]
Implement vertical refresh interrupt and tile generator, Pac-Man can now run

21 months agoStart to implement Pac-Man emulator
Nick Downing [Fri, 1 Jul 2022 15:07:03 +0000 (01:07 +1000)]
Start to implement Pac-Man emulator

21 months agoIn /emu_z80 upgrade the emulator to /emu_65c02 from Star Blazer disassembly project...
Nick Downing [Fri, 1 Jul 2022 14:21:46 +0000 (00:21 +1000)]
In /emu_z80 upgrade the emulator to /emu_65c02 from Star Blazer disassembly project, but with a Z80 instead of 65C02 and addressing tweaks so it runs somewhat like an Apple II with a Z80 softcard in it (this will be the target for a Pac-Man or Galaxian port)

21 months agoInitial commit, adds the Z80 emulator from https://github.com/nickd4/preForth.git...
Nick Downing [Fri, 1 Jul 2022 09:02:22 +0000 (19:02 +1000)]
Initial commit, adds the Z80 emulator from https://github.com/nickd4/preForth.git based on the submodule https://github.com/nickd4/z80.git (originally from superzazu github), assembler from https://github.com/nickd4/asxv5pxx.git (originally from Alan R. Baldwin), and 6502 disassembler from my Apple II disassembler project (will convert to Z80)