Some initial development code for 8080 support
-Bugs:
-- Lots of userspace crashes and problems
-
Also to deal with
- The C compiler bombs on the adventure game builds
- The preprocessor can't handle netd or fforth
Status
- perror fails
-- ps - prints crap for numbers in printf %-n d
-- ed and sh crash (both setjmp/longjmp users ?)
-- uptime also shows the corruption of printf
-- as does free
- pagesize appears to be bogus (reports 0)
-- wumpus dies after instructions prompt - kills box
-- rev crashes box
- calendar goes mad
-- advent prompts for save y/n then dies
- cp is incredibly slow ?
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+Known things to save for re-entrancy
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+Libem:
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+.retadr
+.retadr1
+.bcreg
+.tmp1
+.areg
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+Specific to .divi4 .mli4
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+block1
+block1+2
+block2
+block3
+block2+2
+block3+2
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+Is sar2 right - does mli not mlu ?
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+Listed elsewhere
+ .fra:8 8 byte function return area (for double ?)
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