}
unsigned
-Arguments_Argv(n, argument, l, u, s)
+_Arguments_Argv(n, argument, l, u, s)
unsigned int u;
char *argument;
{
}
unsigned
-Arguments_GetEnv(name, nn, nu, ns, value, l, u, s)
+_Arguments_GetEnv(name, nn, nu, ns, value, l, u, s)
char *name, *value;
unsigned int nu, u;
{
while (ep->errno != trapno && ep->errmes != 0) ep++;
if (p = ep->errmes) {
while (*p) p++;
- Traps_Message(ep->errmes, 0, (int) (p - ep->errmes), 1);
+ _Traps_Message(ep->errmes, 0, (int) (p - ep->errmes), 1);
}
else {
int i = trapno;
while (i /= 10);
while (s > buf) *p++ = *--s;
*p = 0;
- Traps_Message(q, 0, (int) (p - q), 1);
+ _Traps_Message(q, 0, (int) (p - q), 1);
}
if (trapno != M2_FORCH) exit(trapno);
SIG(_catch);
; place in the stack. Therefore, in the runtime startoff a piece of the
; stack is allocated for coroutines.
- exp $SYSTEM_NEWPROCESS
- exp $SYSTEM_TRANSFER
+ exp $_SYSTEM_NEWPROCESS
+ exp $_SYSTEM_TRANSFER
inp $_ChkSize
- pro $SYSTEM_NEWPROCESS, 0
+ pro $_SYSTEM_NEWPROCESS, 0
; This procedure only initializes the area used for saving the stack.
; Its definition is:
_target
bss EM_PSIZE, 0, 0
- pro $SYSTEM_TRANSFER, 0
+ pro $_SYSTEM_TRANSFER, 0
; This procedure does all the hard work.
; It must save the current environment, and restore the one to which the