fweep: remove a bit of surplus debug
authorAlan Cox <alan@linux.intel.com>
Sat, 20 Oct 2018 13:54:27 +0000 (14:54 +0100)
committerAlan Cox <alan@linux.intel.com>
Sat, 20 Oct 2018 13:54:27 +0000 (14:54 +0100)
Applications/games/fweep.c

index 18d75a7..558ca7d 100644 (file)
@@ -784,13 +784,11 @@ void storei(uint16_t value)
 
 void enter_routine(uint32_t address, boolean stored, int argc)
 {
-//     fprintf(stderr, "enter_routine\n");
        int c = read8(address);
        int i;
        if (frameptr == FRAMESIZE - 1)
                panic("out of frames.\n");
 
-//     fprintf(stderr, "Enter routine.\n");
        /* FIXME: use pointers */
        frames[frameptr].pc = program_counter;
        frames[++frameptr].argc = argc;
@@ -800,7 +798,6 @@ void enter_routine(uint32_t address, boolean stored, int argc)
        if (frameptr > framemax)
                framemax = frameptr;
 
-//     fprintf(stderr, "Pushing %d bytes.\n", c);              
        if (VERSION < 5) {
                for (i = 0; i < c; i++) {
                        pushstack(read16(program_counter));