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v8080: update README
author
Alan Cox
<alan@linux.intel.com>
Fri, 15 Feb 2019 23:04:19 +0000
(23:04 +0000)
committer
Alan Cox
<alan@linux.intel.com>
Fri, 15 Feb 2019 23:04:19 +0000
(23:04 +0000)
Kernel/platform-v8080/README
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diff --git
a/Kernel/platform-v8080/README
b/Kernel/platform-v8080/README
index
09a0f85
..
3963350
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--- a/
Kernel/platform-v8080/README
+++ b/
Kernel/platform-v8080/README
@@
-3,9
+3,6
@@
Some initial development code for 8080 support
Also to deal with
- The C compiler bombs on the adventure game builds
- The preprocessor can't handle netd or fforth
-- We need signal handler code and kernel IRQ code to save memory temporaries
- that make the code non-reentrant. It's not actually that bad - we save a
- load less registers after all!
Compiler:
- it uses BC as a frame pointer instead of tracking HL and using BC