#include <math.h>
#include <float.h>
#include <errno.h>
-#include "localmath.h"
+#include <limits.h>
double
pow(double x, double y)
{
- /* Simple version for now. The Cody and Waite book has
- a very complicated, much more precise version, but
- this version has machine-dependent arrays A1 and A2,
- and I don't know yet how to solve this ???
- */
- double dummy;
- int result_neg = 0;
-
- if ((x == 0 && y == 0) ||
- (x < 0 && modf(y, &dummy) != 0)) {
+ double y_intpart, y_fractpart, fp;
+ int negexp, negx;
+ int ex, newexp;
+ unsigned long yi;
+
+ if (x == 1.0) return x;
+
+ if (x == 0 && y <= 0) {
errno = EDOM;
return 0;
}
- if (x == 0) return x;
+ if (y == 0) return 1.0;
- if (x < 0) {
- if (modf(y/2.0, &dummy) != 0) {
- /* y was odd */
- result_neg = 1;
+ if (y < 0) {
+ y = -y;
+ negexp = 1;
+ }
+ else negexp = 0;
+
+ y_fractpart = modf(y, &y_intpart);
+
+ if (y_fractpart != 0) {
+ if (x < 0) {
+ errno = EDOM;
+ return 0;
}
- x = -x;
}
- x = log(x);
+ negx = 0;
if (x < 0) {
x = -x;
- y = -y;
+ negx = 1;
}
- /* Beware of overflow in the multiplication */
- if (x > 1.0 && y > DBL_MAX/x) {
- errno = ERANGE;
- return result_neg ? -HUGE_VAL : HUGE_VAL;
+
+ if (y_intpart > ULONG_MAX) {
+ if (negx && modf(y_intpart/2.0, &y_fractpart) == 0) {
+ negx = 0;
+ }
+
+ x = log(x);
+
+ /* Beware of overflow in the multiplication */
+ if (x > 1.0 && y > DBL_MAX/x) {
+ errno = ERANGE;
+ return HUGE_VAL;
+ }
+ if (negexp) y = -y;
+
+ if (negx) return -exp(x*y);
+ return exp(x * y);
}
- x = exp(x * y);
- return result_neg ? -x : x;
+ if (y_fractpart != 0) {
+ fp = exp(y_fractpart * log(x));
+ }
+ else fp = 1.0;
+ yi = y_intpart;
+ if (! (yi & 1)) negx = 0;
+ x = frexp(x, &ex);
+ newexp = 0;
+ for (;;) {
+ if (yi & 1) {
+ fp *= x;
+ newexp += ex;
+ }
+ yi >>= 1;
+ if (yi == 0) break;
+ x *= x;
+ ex <<= 1;
+ if (x < 0.5) {
+ x += x;
+ ex -= 1;
+ }
+ }
+ if (negexp) {
+ fp = 1.0/fp;
+ newexp = -newexp;
+ }
+ if (negx) {
+ return -ldexp(fp, newexp);
+ }
+ return ldexp(fp, newexp);
}