keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m += m;
}
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m += m;
}
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
}
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m += m;
}
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m += m;
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m >>= 1;
}
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m >>= 1;
}
keysdown--;
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m >>= 1;
}
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m += m;
keysdown--;
}
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m += m;
keysdown--;
if ((key & m) && !(keymap[i] & m)) {
- if (!(shiftmask[i] & m))
+ if (!(shiftmask[i] & m)) {
keysdown++;
- keybyte = i;
- keybit = n;
- newkey = 1;
+ newkey = 1;
+ keybyte = i;
+ keybit = n;
+ }
}
m >>= 1;
}