trs80m1: initial ChromaTRS bits
authorAlan Cox <alan@linux.intel.com>
Sat, 7 Jul 2018 19:27:24 +0000 (20:27 +0100)
committerAlan Cox <alan@linux.intel.com>
Sat, 7 Jul 2018 19:27:24 +0000 (20:27 +0100)
commitbbe96d7c5b898c1ad0a0c735495b27d163a0a7c4
treeeae23b33745959a6ee4cc11e98bcd17e6a5accc8
parent712839ebb1ab9f3545fbdbce7ad66ef9e3288abc
trs80m1: initial ChromaTRS bits

We don't put a console on it (we could) we just advertise it as a graphics
device and support the joystick ports.

The code needed to support it in console mode already exists in the MSX1 and
MTX512 ports, but really needs a VDP simulation adding to xtrs to debug sanely
Kernel/include/graphics.h
Kernel/platform-trs80m1/devgfx.c
Kernel/platform-trs80m1/devgfx.h
Kernel/platform-trs80m1/devinput.c