dragon-nx32: first cut at adding draw/read/write methods
authorAlan Cox <alan@linux.intel.com>
Sun, 4 Oct 2015 21:16:02 +0000 (22:16 +0100)
committerAlan Cox <alan@linux.intel.com>
Sun, 4 Oct 2015 21:16:02 +0000 (22:16 +0100)
commit7905dd209976516b4a348cd30a975e989b8a6ed4
tree346a0b82b6ac4b046885dbe749cea34a6d35f759
parentf03c34432e2f7d6efa57a69bc6c817dccd230f33
dragon-nx32: first cut at adding draw/read/write methods

Strictly speaking we don't need them, but this probably won't be true on all
the 6809 variants (eg COCO3) so we should support them to make portable code
easier. It's not as if they are very much code space.
Kernel/platform-dragon-nx32/devtty.c
Kernel/platform-dragon-nx32/devtty.h
Kernel/platform-dragon-nx32/video.s